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R-54360 Wasp Mandelbrot Radial Engine by MANDELWERK R-54360 Wasp Mandelbrot Radial Engine by MANDELWERK
Originally radial engines had one row of cylinders, but as engine sizes increased it became necessary to add extra rows. The first known radial-configuration engine to ever use a twin-row design was the 160hp Gnme "Double Lambda" rotary engine of 1912

The Pratt & Whitney R-4360 Wasp Major was a large 28-cylinder supercharged air-cooled four-row radial piston aircraft engine designed and built during World War II.[link]

The natural progress after this was to produce fractal radial engines, this development didn't start until the year 2112 though, and it would take 50 years more until the R-54360 Wasp Mandelbrot with infinite cylinders came into full production with the help of Mandelbulb 3D version 182.0.2.
(Some parts of the text taken from wiki: [link])
Mandelbulb 3D + Photoshop for adding my own image of clouds.
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:iconfiery-fire:
Fiery-Fire Featured By Owner Dec 2, 2012  Hobbyist Digital Artist
You have been featured in Fractals that ROCK!! pt3 Please enjoy & give much love to all the artists :blowkiss:
Journal link >> [link]
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:iconmandelwerk:
MANDELWERK Featured By Owner Dec 3, 2012
Thank you Iwona. I am honored! :bow:
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:iconfarnea:
farnea Featured By Owner Nov 23, 2012
crazy ... I'm getting lost into this awesome fractal art!
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:iconmandelwerk:
MANDELWERK Featured By Owner Nov 24, 2012
I am happy to hear that Max!
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:iconfractalbeke:
fractalbeke Featured By Owner Nov 18, 2012
Very impressive work. I like it very much. Congratulations!
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:iconmandelwerk:
MANDELWERK Featured By Owner Nov 18, 2012
Thank you very much!
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:iconhera-of-stockholm:
Hera-of-Stockholm Featured By Owner Nov 15, 2012
Awesome!
I really must sit down and learn to use that program. Still haven't got the hang of it yet, but people seem to be making awesome things with it!
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:iconmandelwerk:
MANDELWERK Featured By Owner Nov 15, 2012
You should, it has infinite possibilities, so it will be worth the time...
Thank you Hera!
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:iconhera-of-stockholm:
Hera-of-Stockholm Featured By Owner Nov 17, 2012
Pleassure!
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:iconmandelwerk:
MANDELWERK Featured By Owner Nov 17, 2012
Det r lugnt! ;)
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:iconchrisntheboat:
chrisntheboat Featured By Owner Oct 5, 2012  Hobbyist Digital Artist
Wonderful perspective for sure!!!! Nice
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 5, 2012
Thanks again Chris! :)
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:iconmarkjaybee:
MarkJayBee Featured By Owner Oct 4, 2012  Professional General Artist
Beautifully engineered construction, with a wee touch of fractal 'steam-punk' I reckon J?! ;)
:iconclappingplz:
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 4, 2012
I thought you'd like this one Mark.
Steam-punk... or whatever-punk! ;)
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:iconmayeaux:
Mayeaux Featured By Owner Oct 3, 2012  Hobbyist General Artist
Impressive!
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Thank you Isaac!
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:iconmayeaux:
Mayeaux Featured By Owner Oct 6, 2012  Hobbyist General Artist
You're welcome Johann!
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:iconhaltenny:
HalTenny Featured By Owner Oct 3, 2012
A really great find there! Outstanding. :)
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Glad you like it Hal! :)
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:iconfraterchaos:
fraterchaos Featured By Owner Oct 3, 2012  Hobbyist Digital Artist
awesome!
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Thank you Frat!
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:iconfraterchaos:
fraterchaos Featured By Owner Oct 3, 2012  Hobbyist Digital Artist
very welcome :)
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:icongrahamsym:
GrahamSym Featured By Owner Oct 3, 2012   Digital Artist
That engine didn't produce that much Bhp until they added 'Lucas twin nano carb' :D
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
I know... wonder why it took them so long to come up with that simple solution. :D
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:iconlobs2:
lobs2 Featured By Owner Oct 3, 2012
yet again excellent work :D :clap:
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Thanks again lobs! :D :bow:
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:icondainbramage1:
dainbramage1 Featured By Owner Oct 3, 2012
I see all kinds of cool structures in this! Great work Johan!
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Thank you Brent, lots of beauty in here, will do some more "serious" work with another part of this hybrid...
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:iconkpekep:
KPEKEP Featured By Owner Oct 3, 2012
Bravo!
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Thank you Alexsander!
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:iconkram1032:
kram1032 Featured By Owner Oct 3, 2012
This almost looks like some sort of musical instrument. A zero-man orchestra of sorts.
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
... producing eternal silence for the infinite emptiness.. :)
Thank you Mark!
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:iconkram1032:
kram1032 Featured By Owner Oct 3, 2012
Are you sure it's not playing anything?
Take the fourier transform of it and somehow map the resulting frequency space to surround output and let's see where that leads to. Lol.
(Actually I really wonder what would happen if you were to do that - likely just some sort of noise but who knows...)
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
I leave it for you to try, I have too little knowledge of how it would be done... Sounds interesting though, I remember someone at fractalforums who actually found something looking like a sound wave in some fractal and converted it into sound.
A scary one... ;)
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:iconkram1032:
kram1032 Featured By Owner Oct 4, 2012
Yeah, I remember that too^^
Most fractal sounds you can make by definition - because there are infinitely many of them but our ears are only tuned to a finite amount - will sound scary.
Music is something extremely habit-based. You eventually like the music you're surrounded by most. At least the patterns and notes and such that they might have. But most fractal sounds end up simply being fractal noise.

I'm actually not exactly sure how fourier transforms could be meaningfully done from something like this. Although I'd have two ideas.
One would be spherical harmonics - in that case, the fractal could be treated as essentially a drum-skin, where the skin is distorted from a sphere into the shape you can see (although I have no idea how well that would work in case of topological changes that happen almost certainly in this set) and then you "just" animate the skin going back to equilibrium, using something like hooke's law, while also "just" calculating the airflow around that and vola, you have a three dimensional sound-cloud that you could digitally record into any desireable amount of sound channels.

The other one would be to use the orbit-plot (e.g. Buddhabrot style version) and do an off-the-shelf 3D Fourier Transform and go from there. In this case it's less obvious to me how to actually extract sound from it. You could just take random paths through the set or you could choose a different arbitrary map.

In either case, the computational effort would be insane and would require specialized tools I don't have. (Although, I'd guess with a combination of Sage.Math, Octave, the R programming language which happens to come with Sage.Math, and/or Mathematica, all this could be coded relatively efficiently. However, certainly not by me, lol.)
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 4, 2012
Sounds like music to me.
I hope someone is crazy enough to try it some day.
Hmmmm... made me think... would be nice to have a virtual reality glove so that you would be able to feel the surface of these fractals, WOW :keiross:
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:iconbib993:
bib993 Featured By Owner Oct 3, 2012  Hobbyist Digital Artist
Nice! Did you use M3D default colors?
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
Actually not... pretty close to the default ambient light though! ;)
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:icontahyon:
Tahyon Featured By Owner Oct 3, 2012  Professional Digital Artist
spectacular work Johan , i love it !:clap:
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:iconmandelwerk:
MANDELWERK Featured By Owner Oct 3, 2012
:) Thank you my friend! :bow:
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:icontahyon:
Tahyon Featured By Owner Oct 3, 2012  Professional Digital Artist
you welcome Johan!:)
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